145 products
145 products
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Broken Weave RPG: Core Rulebook (5E)
$59.99
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$59.99
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The Crooked Moon RPG: 5e Campaign Setting, Deluxe Edition
$119.99
Unit price perThe Crooked Moon RPG: 5e Campaign Setting, Deluxe Edition
$119.99
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Cypher System RPG: Its Only Magic (Hardcover)
$49.99
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$49.99
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Dungeon Crawl Classics: Dying Earth - #3 Magnificent Machinations at the Grand Exposition
$9.99
Unit price perDungeon Crawl Classics: Dying Earth - #3 Magnificent Machinations at the Grand Exposition
$9.99
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Forbidden Lands RPG: The Bloodmarch
$39.99
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$39.99
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Infaernum RPG: Deluxe Hardcover
$44.95
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$44.95
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Dungeon Crawl Classics #103 - Bloom of the Blood Garden
$10.99
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$10.99
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Warcrow Adventures: They Came From the Fog
$44.95
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$44.95
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101 City Encounters
$9.99
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$9.99
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The Lord of the Rings RPG: Starter Set (5E)
$29.99
Unit price perThe Lord of the Rings RPG: Starter Set (5E)
$29.99
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Our Woodland Gods RPG
$44.99
Unit price perOur Woodland Gods RPG
$44.99
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Final Fantasy XIV TTRPG: Scenario & Gamemaster Guide
$69.99
Unit price perFinal Fantasy XIV TTRPG: Scenario & Gamemaster Guide
$69.99
Unit price perFinal Fantasy XIV TTRPG: Scenario & Gamemaster Guide.
Weave new tales of adventure in the realm of Eorzea and beyond!
The Final Fantasy XIV Tabletop Roleplaying Game is a gateway into the magical world of Final Fantasy XIV through which you and your friends can embark on exciting and memorable adventures. In this game, one player will act as your gamemaster—the arbiter and lead storyteller—while the rest of your group will play as adventurers. Together you will confront powerful foes, interact with a diverse cast of characters, and roll dice to create a story all your own.
The Final Fantasy XIV TTRPG Scenario & Gamemaster Guide provides the information and tools you’ll need to modify existing scenarios or craft your very own adventures.
*Players will need a copy of the Final Fantasy XIV TTRPG Standard Rulebook or the abbreviated version of the rules available for free on the game's official website in order to make full use of this product.
Red Dragon Inn 4
$37.95
Unit price perRed Dragon Inn 4
$37.95
Unit price perIn The Red Dragon Inn 4, you and your friends are a party of heroic, fantasy adventurers. You've raided the dungeon, killed the monsters, and taken their treasure. Now you're back in our homeland, and what better way to celebrate your most recent victory than to spend an evening at the Red Dragon Inn. You and your adventuring companions will spend the night drinking, gambling, and roughhousing. The last person who is both sober enough to remain conscious and shrewd enough to hold onto his Gold Coins wins the game.
Now you've taken to the high seas aboard The Crimson Drake, a sturdy sailing vessel that the heroes you know and love use when their adventures take them to sea. Join the crew in the Captain Whitehawk's cabin for a pint and try to keep your sea legs!
- Captain Whitehawk: Captain Whitehawk is the stalwart master of the Crimson Drake. She's a natural leader with years of experience and a wit as sharp as her saber. She’ll take the crew to hell and back for adventure and loot, and make damn sure they have a roaring good time while they're at it.
- First Mate Remy: An elf from faraway lands, Remy is an honor-bound swashbuckler who keeps the crew in line; he’ll be the first to step in and break up a fight. The seasoned sailors know to back down before they get on his bad side.
- Bryn the Boatswain: Bryn is tough as nails and knows how to keep a ship afloat. When she's not making repairs or loading provisions, she enjoys sparring with the crew… all of them… at the same time...
- Tara the Navigator: Tara was born blind, but with the gift of second sight. With her knack for seeing the future, she is an invaluable, if unlikely, navigator for the Crimson Drake. After predicting countless storms and monster attacks she has earned the trust of Captain Whitehawk and her crew.
5E: Compendium of Dungeon Crawls Volume 6
$59.99
Unit price per5E: Compendium of Dungeon Crawls Volume 6
$59.99
Unit price perThe Compendium of Dungeon Crawls Volume 6 is a collection of fifteen short adventures, many of which are suitable for one session of play. These stand-alone, world-neutral adventures are suitable for a Tier 1 level characters (levels 1 through 4), and include design notes to adjust the challenges for higher level characters. These adventures are easy to import into a GM’s existing campaign, and are set in a wide variety of environments. These are fully compatible with the fifth edition of the world’s first role playing game.
Enigma: A Guide to Dream Travel
$19.95
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$19.95
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