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Marvel Champions: The Card Game - Fear No Evil Expansion
$47.99
Unit price perMarvel Champions: The Card Game - Fear No Evil Expansion
$47.99
Unit price perWhen a surge in crime erupts across New York City, it’s the citizens who are threatened the most. Backed by a powerful ringleader, this new organized crime wave needs practiced hands and familiarity with the streets of New York in order to truly stand against it. The people need more than just heroes; they need a team of fearless Defenders.
It’s the beginning of a brand-new wave for Marvel Champions: The Card Game! As the game’s ninth campaign expansion, Fear No Evil brings a plethora of classic Defenders characters to the table, including two new playable heroes, Echo and the long-awaited Daredevil. Each of these heroes comes with a pre-built deck that is ready to play from the get-go. Standing opposed to the Defenders are Kingpin and five of his greatest underlings, all of whom are wreaking havoc in their latest crime spree. This expansion includes six brand-new scenarios, five of which can mix and match which villain is paired with them. Each scenario can be played individually or sequentially as part of a larger, evolving campaign.
Whether you’re a longtime fan of the game or are just starting to build your collection, you won’t want to miss out on Fear No Evil!
Not a standalone expansion. A Marvel Champions: The Card Game core set is required to play.
- The ninth campaign expansion for Marvel Champions: The Card Game, featuring Defenders-themed heroes and villains.
- Two new heroes, Daredevil and Echo, leap into action with fully pre-built and ready-to-play decks.
- Six new scenarios challenge players to dismantle New York’s criminal empire, pitting them against dangerous foes like Bullseye, Electro, Purple Man, and the notorious Kingpin himself.
- Players can experience a thrilling, evolving campaign in which they face off against Kingpin’s underlings in an interchangeable order, slowly building up to a final confrontation against the crime lord himself.
Marvel Legendary: Midnight Sons
$24.99
Unit price perMarvel Legendary: Midnight Sons
$24.99
Unit price perThe Midnight Sons bring a new dark brand of justice to Legendary and join the ever-growing pool of amazing Super Heroes!
Add the 32nd Expansion to the vast Legendary Landscape!
Add to your collection with 5 Heroes, 2 Masterminds, 2 Villain groups and 4 Schemes!
Morbius, Blade, the Werewolf by Night and more join the battle against evil!
Players work together to defeat evil and can also compete for the highest score!
Dimensions, weights, inserts and pricing are approximate and are subject to change. www.upperdeckstore.com
Product depicted for demonstration purposes only and is subject to change without further notice. © 2022 UDC. 5830 El Camino Real,
Carlsbad, CA 92008. All rights reserved. © 2022 MARVEL. Printed in the USA.
All cards feature original art based on the Marvel Comics!
Requires the Marvel Legendary Core Set to play.
Legendary® Midnight Sons is a new 100-card set expansion for Legendary®: A Marvel Deck Building Game. Recruit the Midnight Sons, fight against the unholy hordes of the damned and save the souls of humankind!
Marvel Legendary: The Infinity Saga
$24.99
Unit price perMarvel Legendary: The Infinity Saga
$24.99
Unit price perThe Infinity Saga from the Marvel Cinematic Universe reaches its climax in the world of Legendary®!
31st Expansion to the vast Legendary® Landscape!
Add to your collection with 5 Heroes, 2 Masterminds, 2 Villain groups and 4 Schemes!
Players will cooperate against the forces of evil and compete against each other!
Doctor Strange, Black Panther and other powerful Marvel favorites join the fight against Thanos and the Black Order!
New cards will feature images which capture the epic scope of the popular Infinity Saga!
Requires a Marvel Legendary Core Set to play. This expansion is an ideal companion to the Marvel Studios Phase 1 Base Set.
Legendary®: The Infinity Saga is the long-awaited expansion to Legendary®: A Marvel Deck Building Game themed around the Marvel Cinematic Universe’s Infinity Saga.
Marvel Legendary DBG: Second Edition Core Set
$99.99
Unit price perMarvel Legendary DBG: Second Edition Core Set
$99.99
Unit price perThe 15 original Heroes from the Legendary Core Set return, now with all-new art!
Plus brand-new game content including Epic Masterminds, Heroes, Villains and more.
This standalone game includes a Deluxe Playmat and updated Rule Book and Keyword Guide.
Players work together to defeat evil and can also compete for the highest score!
All cards feature original art based on the Marvel Comics! New cards will feature images which capture the epic scope of the popular Infinity Saga!
Ages 14+
This long-awaited Second Edition has all-new original art for fan-favorite Marvel Super Heroes from the original Core Set as they fight new Epic Masterminds and Villains. This 550-card Core Set also includes brand-new content including new Schemes, Sidekicks and Bystanders. This is the perfect way to start a new collection or combine with the original Core Set and vast library of Legendary Marvel expansions!
PRODUCT BREAKDOWN:
Expansion set:
• 550 Playable Cards
• 1 Rulebook
• Keyword Reference Guide
• Playmat
• Dividers
Marvel Legendary: Black Panther
$24.99
Unit price perMarvel Legendary: Black Panther
$24.99
Unit price perThe Black Panther comes to Legendary® to join the amazing collection of Super Heroes in this 29th Expansion to the vast Legendary® landscape!
Five Heroes! Two new Masterminds and Villains groups!
Players can work both with and against other players to defeat the Mastermind!
Join Black Panther, Storm, and more in the fight against the Enemies of Wakanda!
All cards will feature original art! 100 cards in total!
**Requires the Marvel Legendary Core Set to play.**
King T’Challa and Queen Storm call upon the full might of Wakanda to combat the forces of evil, not only for Wakanda, but for the entire planet!
Unstable Unicorns
$20.00
Unit price perUnstable Unicorns
$20.00
Unit price perBetray Your Friends. Unicorns Are Your Friends Now.
You start with a Baby Unicorn in your Stable. SO CUTE!
But don't get too attached, because even Baby Unicorns aren't safe in this game! There are over 20 Magical Unicorns to collect, and each has a special power. Build your Unicorn Army as fast as you can, or be destroyed by one of your so-called friends! Seek revenge or protect your stable using your Magic! Sound easy? Not so fast. Someone could have a Neigh Card (Get it? Neigh?) and send the game into MADNESS! The first person to complete their Unicorn Army shall hereafter be known as The Righteous Ruler of All Things Magical... at least until the next game. Good luck.
Contents:
- 135 cards
- Rule book
Dragons of Etchinstone
$14.95
Unit price perDragons of Etchinstone
$14.95
Unit price perAmong the print-and-play community, Dragons of Etchinstone is a cult classic that distills epic, brain-melting strategy into a minimalist experience balanced on a knife’s edge. Chip Theory Games is partnering with designer Joe Klipfel to reimagine Dragons with gorgeous art and next-level production while staying true to the minimalist nature of the game. There are no dice. No chips. No backup plan. Just your brain and your 16 action cards against the adventure ahead!
Dragons of Etchinstone is a solo-only, palm-playable, Mage Knight-inspired pocket adventure from Joe Klipfel, co-designer of Gloomhaven: Buttons and Bugs. You play as an apprentice mage, venturing forth from the Tower to investigate the reappearance of dragons in Vale. The elder mages have issued an edict to cleanse the land of these legendary creatures, but you’ll need to survive the monster-infested regions of Vale first!
Root: Squires and Disciples Deck
$10.00
Unit price perRoot: Squires and Disciples Deck
$10.00
Unit price perTry out new strategies with the Squires and Disciples deck! Just like the Exiles and Partisans deck, this deck can be swapped in to replace the deck from the base game. This deck includes cards inspired by the Marauder and Homeland factions and abilities that depend on hand composition, with a dash of goofs and shenanigans. Want to make your enemies battle each other or change how dominance works? You can!
This is an expansion. A copy of Root, the board game, is required to play.
Root: Homeland Hireling Pack
$20.00
Unit price perRoot: Homeland Hireling Pack
$20.00
Unit price perThree new hirelings enter the fray: the River Roamers, Sunny Advocates, and the neutral Prosperous Farmers. Each comes with a double-sided tarot card and new meeples, adding even more variety to your games of Root.
This is an expansion. A copy of Root, the board game, is required to play.
Root: The Homeland Expansion
$60.00
Unit price perRoot: The Homeland Expansion
$60.00
Unit price perRediscover the Woodland with three brand-new factions and two new maps for Root!
Lilypad Diaspora
Scattered long ago and suppressed ever since, the Lilypad Diaspora now hopes to call the Woodland home. While they work to integrate peacefully, peace is rare in the midst of civil war. As they train their warriors, they must ensure that their desire for safety does not tip into outright aggression. With weapons at the ready, a simple misunderstanding between the Diaspora and the Woodland can flare into vicious reprisals, hardening the Diaspora’s militancy and spreading resentment against their cause.
Twilight Council
Sickened by the enduring conflict, the Twilight Council hosts assemblies to end the war, bringing together all the Woodland from the lowliest mouse-in-a-sack to the mightiest hawk with a royal claim. The assemblies emphasize political connections over pure numbers of warriors, pushing the factions away from bloody battle and toward heated debate.
Knaves of the Deepwood
Nobody really knows how this band of miscreants and ne’er-do-wells got together, but the myths are many. From the treeline, they sally forth to raid barracks and baggage trains, making off with warriors in tow as hostages. Why? For ransom, that’s why. Some say they give the proceeds to the needy. Some say they spend it lavishly. Either way, their celebrations ring out through the night, from the forest depths where few dare to go. And who can fault them for spreading some good cheer?
This is an expansion. A copy of Root, the board game, is required to play.
Coffee Rush: Grab & Go
$12.99
Unit price perCoffee Rush: Grab & Go
$12.99
Unit price perCoffee Rush: Grab & Go is a speedy, travel-friendly spin on the hit game Coffee Rush, keeping the same order-fulfilling tension but stripping it down for fast, portable play. Players race in real time to grab ingredient cards from a shared stock, complete drink orders before rivals, and keep customers happy.
Codenames Pictures: Sci-Fi Expansion Pack
$9.99
Unit price perCodenames Pictures: Sci-Fi Expansion Pack
$9.99
Unit price perIn a faraway galaxy, a mad scientist rides a sandworm into an asteroid belt...
Codenames: Sci-Fi Expansion Park features a themed set of 50 words for Codenames or Codenames: Duet. Simply mix the new cards into the base set and venture out into the vast unknown.
Codenames Pictures: Fairy Tales Expansion Pack
$9.99
Unit price perCodenames Pictures: Fairy Tales Expansion Pack
$9.99
Unit price perOnce upon a time, Red Riding Hood and Captain Hook wandered into Oz...
Codenames: Fairy Tales Expansion Pack features a thematic set of 50 words for Codenames or Codenames: Duet. Simply mix new cards into the base set and tell your own fairy tale.
Codenames Pictures: Cute Critters Expansion Pack
$9.99
Unit price perCodenames Pictures: Cute Critters Expansion Pack
$9.99
Unit price perFlip through a frog family photo album, tapdance with a tardigrade, or join a bee family dinner!
Codenames: Cute Critters Expansion Pack is a playful pack of 40 animal-themed images. Simply mix the new cards into your base game and let these Cute Critters run wild.
Codenames: XXL Second Edition
$34.99
Unit price perCodenames: XXL Second Edition
$34.99
Unit price perA party game of wordplay and deduction, Codenames XXL pits two teams against each other as rival spymasters give clever one-word clues to help teammates identify secret agents hidden among 25 codenames. The challenge? Avoid innocent bystanders, enemy agents, and the deadly assassin. Think creatively, guess boldly, and make contact with all your agents before your rivals do!
This refreshed edition enhances the classic experience with a revised word list, stunning new art, and a streamlined rulebook that makes it easier than ever to teach and learn. A new insert keeps everything neatly organized, whether you’re a seasoned spymaster or decoding your first clue. Plus, we've increased the font size on the cards even more than the previous XXL edition. With its clever mechanics and stylish upgrade, Codenames remains a must-have for game nights with friends and family.
Contents:
200 cards with 400 codenames
16 agent tiles in two colors
1 double agent tile
7 innocent bystander tiles
1 assassin tile
40 key cards
1 rulebook
1 card stand (made of RE-Wood®)
