- Leave your nobility at the door in this lighthearted game of hilarious backstabbery! Use any tool to find Excalibur and keep it safe in your “virtuous” hands. Excalibur is a party game filled with bluffing and subterfuge. Draw tiles from Avalon to find Excalibur, then use the powers of Arthurian legends to keep it safe from the other would-be kings 'round the table! During each round, players simultaneously draw chips from the 3 regions of Avalon on the table and then reveal them one by one, resolving their effects and discarding them. The game ends when a region of Avalon has no more chips. A player must hold the Excalibur chip to win, otherwise everyone loses.
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Excalibur
$20.00
Unit price perExcalibur
$20.00
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Werewolves Among Us
$29.99
Unit price perWerewolves Among Us
$29.99
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Mysterium (2025 Refresh)
$49.99
Unit price perMysterium (2025 Refresh)
$49.99
Unit price perA horrible crime was committed on the grounds of Warwick Manor, thirty years ago. Now, the mansion is haunted by the ghost of the murdered servant, and it’s up to a group of psychic investigators to get to the bottom of the mystery. Mysterium is a cooperative game of deduction and teamwork for two to seven players. Over the course of the game, one player takes on the role of the ghost and over the course of a few scant hours, tries to lead the psychics to the correct culprit. Every member of the team will receive numerous visions, but what is the ghost trying to tell you exactly? Can the psychics determine the weapon, location and killer, or will a violent criminal pull off the perfect murder?
- From the makers of Dixit comes the next iteration of the creative
interpretation game of visions and dreams - Players work together to solve a mystery by psychically
communicating with the victim - Each player must investigate a case assigned to them, determining if
this was in fact the actual murderer - Dozens of different suspects, weapons, and locations ensure no two
games are the same! - This new update for 2025 includes a new tray, new box art, new cards and many more surprises!
Mini Escape from The Museum
$7.99
Unit price perMini Escape from The Museum
$7.99
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Shuffle Dungeons
$39.99
Unit price perShuffle Dungeons
$39.99
Unit price perShuffle Dungeons is a cooperative dungeon crawling board game for 1-4 players. Heroes begin in separate rooms on the outskirts of the dungeon and must build their path to each other. Along the way, you will find powerful weapons and armor, as well as dangerous monsters. You will need to work together and build a path to the center where the Dungeon Boss lies in wait. Only by defeating the Boss will the heroes escape the dungeon and be victorious!
Dynamic Dungeon Builder: Modular tiles and evolving layouts create a new adventure every session. Double-sided cards become rooms or gear, so the map shifts as you explore. No two playthroughs are ever the same.
Teamwork and Tactics: Choose from 8 unique heroes and work together in this fully co-op experience. Share loot, combine abilities, and coordinate strategies to survive enemies and defeat the boss.
Double-Sided Card System: Every card has two uses—expand the dungeon or boost your hero. This dual-purpose deck system drives deep decisions and exciting trade-offs.
Big Fun, Small Box: Fast setup, quick turns, and replayable modes packed into a compact box. Perfect for weeknights, travel, or casual groups who want a dungeon crawler without the bulk or burnout.
Race for the Galaxy: Xeno Counterstrike Expansion
$39.95
Unit price perRace for the Galaxy: Xeno Counterstrike Expansion
$39.95
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Race for the Galaxy
$34.95
Unit price perRace for the Galaxy
$34.95
Unit price perIn Race for the Galaxy, players build galactic civilizations by game cards that represent worlds or technical and social developments. Each round consists of one or more of five possible phases. In each round, each player secretly and simultaneously chooses one of seven different action cards and then reveals it. Only the selected phases occur. For these phases, every player performs the phase’s action, while the selecting player(s) also get a bonus for that phase. For example, if at least one player chooses the Develop action, then the Develop phase will occur; otherwise it is skipped. In it, each player may simultaneously select a development from his hand of cards to build. After revealing the cards, each player adds his development to his tableau of cards on the table and then discards cards from his hand equal to its cost. Each player who chose Develop discards one card fewer as his bonus.
Explore allows a player to draw cards and select which of them to add to his hand. Settle allows a player to place a world in his tableau. Some worlds produce goods, represented by face down cards, when Produce is selected. These goods can be discarded for victory points or sold to add cards to the player’s hand by selecting Consume. With cards, players can settle new worlds and build more developments, gaining both victory points and card powers that provide advantages in certain phases.The player who best manages his cards, phase and bonus selections, and card powers to build the greatest space empire, wins.The winner is the player with the most victory points.
The new second edition adds 6 new start worlds (available separately through BGG), 5 cards with small revisions, color-blind support, start world choice, and sample turns).
Threaded
$45.00
Unit price perThreaded
$45.00
Unit price perCreate brilliant bargello embroidery in Threaded: A Game of Needles and Points, an easy-to-learn worker placement game in which you hunt for the perfect thread, fulfill intricate commissions, seek out artisan equipment, and create stunning canvases.
Establish a thriving needlecraft studio by designing and stitching your own gorgeous needlework projects!
Can you choose the right tools for the job? Pick the patterns that your customers will love? Will you wait for the perfect threads, or improvise with the colors that tumble to the sale shelves? Send your assistants to the shops that suit your creative flair and gather the thread you'll need for that next pattern!
Tidal Blades 2: Rise of the Unfolders
$99.99
Unit price perTidal Blades 2: Rise of the Unfolders
$99.99
Unit price perChoose Your Hero
All 5 beloved heroes are back! Will you play as Dust the desert swordmaster, Eko the time-wielding betalod, Caiman the croc mercenary, Axl the famouse racer, or Sagashi and his telepathic isopod?
Embark on Missions
Get ready for 21 cooperative scenarios that will test your team spirit! Immersive narrative and beautiful maps will take you through a memorable journey across the tropical islands of Naviri.
Fight Like a Tidal Blade
Hordes of sea monsters threaten the city! Play action cards on your Nexus Grid, activating an entire row every time, and unleash epic combos like a true Tidal Blade.
Explore the City
Every few missions, you'll get a chance to spend time in the city. Use this opportunity to visit the Citadel Research Labs, buy new items in the desert Market and interact with NPCs.
Dynamic Progression
Each character has two personal paths that express their duality. Complete personal goals and scenario objectives to unlock and scenario objectives to unlock new cards, upgrade your traits and gain valuable skills.
Featuring 18 scenarios with unique maps and 40+ hours of gameplay, quest through the lush and vibrant lands of Naviri. Choose from six playable heroes and use the innovative Nexus Grid combat system throughout your adventure.
Along the way, meet valuable allies and have chance encounters with Golfins, Iota, and other denizens of Naviri.
Battle a seemingly endless army of monsters and enemies as you fight your way to the center of the Fold!
Components:
• 30 Hero Sheets
• 78 Starting Hero Cards
• 6 Hero Figures
• 24 Shells
• 6 Hero Initiative Tokens
• 1 Dru Card and Figure
• 12 Trait Trackers
• 20 Trait Blockers
• 4 Hero Boards
• 4 Nexus Grids
• ... and tons of enemy components, NPCs, scenario-specific tokens, and more!
The Story So Far...
The Tournament of Heroes has ended and you have been named as one of the Tidal Blades, elite guard, and champion of our island realm.
But, you have no time to rest on your laurels as the Fold, the frozen section of space and time that protects Naviri from the sea monsters, is becoming ever more erratic.
The High Engineers of the Citadel have entrusted you with the Nexus, a device that will let you venture into the Fold, unfreezing time.
With your fellow Tidal Blades, you must enter the Fold to unlock its mysteries as you attempt to recover the old guard Tidal Blades who were trapped inside when the Fold was created.
On your journey to become a true Tidal Blade, you will explore the isles of Naviri to find a way to save the island realm.
Throughout the campaign, you will grow and enhance your character by adding cards to your action deck, leveling up your traits of Spirit, Focus, Resilience, and Synergy, unlocking powerful skills, and gaining specialized Items to boost your action cards.
Featuring 18 scenarios with unique maps and 40+ hours of gameplay, Tidal Blade 2: Rise of the Unfolders invites you on a quest through the lush and vibrant lands of Naviri.
Along the way, you will meet valuable allies, and have a chance to encounter Golfins, Iota, and other denizens of Naviri.
Battle a seemingly endless army of monsters and enemies as you fight your way to the center of the Fold.
Will you solve the mystery of the Fold in time and save Naviri, earning your place among the Tidal Blades of legend?
Tidal Blades 2: Deluxe Edition Miniatures Set
$79.99
Unit price perTidal Blades 2: Deluxe Edition Miniatures Set
$79.99
Unit price perDeluxify your game with the Miniature Set, a separate box containing beautiful silver shells, squishy meron fruit, 30 unique sculpts and over 70 total miniatures.
Contents:
• 44 Deluxe Resources
• 24 Silver Shells
• 20 Meron Fruit
• 6 Heroes
• Dust
• Caiman
• Krobaak
• Sagashi and Dru
• Eko
• Axl
• 20 Numbered Bases
• 16 NPCs
• 50 Creatures
Off With Their Heads!
$24.99
Unit price perOff With Their Heads!
$24.99
Unit price perReveal. Write. Survive. The Queen's Axe Doesn't Miss.
Each bout, you'll secretly choose a card, weighing the Red Queen's current favor as a shifting suit hierarchy determines which cards rise and fall. Once revealed, cards are ranked and your choice sends you to the top, middle, or bottom of your sheet. Did your plan pay off, or did another player outmaneuver you at the last second?
• Uses a standard deck of cards to deliver tense, tactical decisions driven timing and table awareness.
• Multiple scoring paths reward different playstyles, making flexibility and long-term planning just as important as smart card play.
• Cards saved each round return in a surprising poker-style finale that rewards foresight and careful decision-making from the very beginning.
Contents:
• 1 Pad of Player Sheets (100)
• 4 Pencils
• 2 Reference Cards
• 52 Playing Cards
• 1 Wonderland Board
• 1 Red Queen Standee
• 1 Rulebook
Cloudspire: The Graft Faction Expansion
$29.95
Unit price perCloudspire: The Graft Faction Expansion
$29.95
Unit price perSpreading across Ankar and consuming everything in its path, the Graft is an environmental blight. With Source reserves dwindling, it will take a concerted effort for other factions to defeat the Nucleus and its coterie of parasitic worms.
The Graft is one of the strangest factions in Cloudspire, featuring a movable “feastress” thanks to Nucleus, who enjoys the advantages and suffers the pitfalls of being both a mobile unit and a tempting target. And don’t forget the particularly gross promotion mechanic of absorbing defeated grafted minions into nearby spires…
Equal parts revolting and revelatory, the Graft will surely present experienced players and newcomers alike with an enticing challenge as they fight in The Joining War.
Cloudspire: The Harbingers Faction Expansion
$34.95
Unit price perCloudspire: The Harbingers Faction Expansion
$34.95
Unit price perThe damage wrought by The Joining War ripples ever outward as the islands of Ankar face even greater peril. As new factions bid for supremacy, witness the incomparable end of an era and encounter a part of Cloudspire history you’d never expect.
The Harbinger content expansion introduces five new solo scenarios that conclude the story of The Joining War. Remarkable faction match-ups and brain-melting challenges push the envelope on what Cloudspire offers. Players can explore an island of possibility with new landmark, market, and upgrade chips for their relentless march through Ankar.
Cloudspire: Hero's Bounty Expansion
$14.95
Unit price perCloudspire: Hero's Bounty Expansion
$14.95
Unit price perScores of loyal Ankarians contributed to a Hero’s Bounty, and now you can reap the rewards. Events and relics are appearing all over the floating isles, and any intrepid tactician can discover and utilize them during The Joining War.
Enjoy 35 new events and relics tied to the first seven Cloudspire factions. Hero’s Bounty compiles every stretch goal unlocked from Cloudspire’s second Kickstarter campaign into a Source-funded campaign of awesome that will kickstart any game of Cloudspire.
Thank you, loyal Ankarians!
French Quarter
$29.99
Unit price perFrench Quarter
$29.99
Unit price perWhether it’s the distinct food, local culture, shopping hotspots, mystic customs, or the vibrant nightlife, there’s something to experience on practically every corner. There’s live jazz everywhere you go, and NOLA is world-famous for its street performers. Make sure you don’t miss the spontaneous wedding parades, known locally as “second lines”, that roll through the streets!
Play it safe or go wild — it’s your choice. As you navigate the city, your map will serve as both a guidebook and a memento of your trip. Reunite with your friends at the end of the night to compare notes and swap stories.
In French Quarter, you choose dice from the card row to take actions and travel via different methods of transportation with varying distances: walking, carriage ride, taxi, streetcar, riverboat, or just hanging out to socialize.
As you travel around the city, you get to visit buildings and see performers where you stop. All these activities slowly fill up tracks that chart your experiences with food, culture, shopping, mysticism, and partying. You have to make tough choices between in-game bonuses and score multipliers! After eight hours of gallivanting about town, players compare their end results to see who had the most memorable night in NOLA.
