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DC Comics Deck-Building Game: Teen Titans
$45.00
Unit price perDC Comics Deck-Building Game: Teen Titans
$45.00
Unit price perTeen Titans Go!
You’ve played with the old guard. Now play as the youthful up-and-comers. Play as Raven, Beast Boy, Wonder Girl, Red Robin and more. The Teen Titans are all about proving themselves, and with this set you can save your best cards for when you really need them. When you’re ready, unleash everything you’ve got and the results will be spectacular.
The big new focus of the set revolves around Ongoing abilities: Cards that stay in play until you need them. Every time you put an Ongoing card into play, it essentially gives you an extra card to utilize on a future turn. Previously, only Locations and a couple of other cards could ever stay in play. Now every card type at every power level has multiple different cards with Ongoing. Sometimes they help you every turn. But mostly they stay in play until you choose to discard them for their mighty effects. If you can build up several Ongoing cards, unleash as many as you need to take down the Super-Villains!
This set also pays attention to the different card types you have in play. Playing cards from your hand puts cards into play as usual. But with Ongoing cards out there, you often have several card types in play already. Such synergy!
DC Comics Deck-Building Game: Forever Evil
$45.00
Unit price perDC Comics Deck-Building Game: Forever Evil
$45.00
Unit price perIt’s fun to be bad! In the DC Comics Deck-building Game: Forever Evil, players finally get to play the game as some of the most infamous Super-Villains in the DC Universe. With a name like Forever Evil, you can expect to find new and more dangerous Attacks, rugged Defenses, and a number of nefarious ways to mess with your opponents. Literally dozens of new ways for you look at your friend and say, "Sorry, buddy."
Card destruction is rampant in the set! Like every good Villain knows, henchmen you leave behind don’t count toward the bottom line. If you’re tired of ending the game with Starter cards still in your deck, then this is the set for you! Whittle your deck down to just the essential cards and your victory is assured.
Forever Evil introduces Victory Point tokens to DC Deck-building Game! Now you can earn VPs throughout the game. Taunt rivals with your riches while the other players can only guess at how well they are doing. Just be on the lookout for lowly thieves who would steal away your hard-earned loot.
While this game is a full-fledged standalone game, it can also be mixed with all previous releases in the line.
DC Comics Deck-Building Game: Confrontations
$45.00
Unit price perDC Comics Deck-Building Game: Confrontations
$45.00
Unit price perSuper-Villains in comic books are constantly teaming up to try to defeat those pesky Super Heroes. And almost as often, the Super Heroes team up to take on these unholy alliances. Confrontations explores these epic clashes with an exciting, all-new 2v2 format. Now two Super Heroes will take on two Super-Villains in a struggle for supremacy, using the Confrontation rules first introduced in DC Deck-Building Game: Rivals — Batman vs The Joker. This game can also be played 1v1 in the Rivals style, and can even be mixed with Rivals for more Confrontational goodness. Many of the cards are suitable for mixing with other base sets as well.
To match the teamwork theme, the new keyword “Ally” makes its debut. Cards with the Ally keyword may be played during your teammate’s turn, giving him or her that little extra boost when it’s needed the most. Each oversized character has a 9, 12, and 15-cost version. As your opponents confront and knock you down, your cost goes up and your abilities improve as well, giving you a chance to make a dramatic comeback. If your team succeeds in knocking down an opposing 15-cost character, your team wins!
Contents:
- 192 Game Cards
- 24 Oversized Super Heroes
- Rulebook
DC Comics Deck-Building Game: Dark Nights Metal
$45.00
Unit price perDC Comics Deck-Building Game: Dark Nights Metal
$45.00
Unit price perBatman has discovered a Dark Multiverse and unleashed evil versions of himself upon our world! The Justice League must band together to defeat Barbatos. The Batman Who Laughs, and their Dark Knights. One Super Hero won't be enough to overcome these challenges. In this latest installment in the smash-hit DC Deck-Building Game series, you'll need to save Batman and other captured Super Heroes and recruit them to your team to save the Multiverse!
Features:
- Based on hugely popular Dark Nights: Metal comic book series
- The Batman Who Laughs menaces players by Capturing Super Heroes
- 20+ Metal cards with shiny foil treatment
- Compatible with other games in DC Deck-Building Game series
Contents:
- 202 Game Cards (36 Punch Starter Cards, 16 Vulnerability Starter Cards, 97 Main Deck Cards, 16 Breakthrough Cards, 7 DC Super-Villain Cards, 30 Weakness Cards)
- 11 Oversized DC Super Heroes
- 1 The Batman Who Laughs Tile
- 1 Rulebook
DC Comics Deck-Building Game: Crisis Expansion Pack 5 - Dark Nights Death Metal
$34.99
Unit price perDC Comics Deck-Building Game: Crisis Expansion Pack 5 - Dark Nights Death Metal
$34.99
Unit price perThe Dark Multiverse has sent more envoys to terrorize Earth. Team up with your friends to take down The Batman Who Laughs’s forces and rescue Characters along the way to join your team. Watch out for Weakness cards as they can cause your Characters to be Captured!
Not a standalone game. A copy of any DC Deck-Building Game base game is required to play.
- 30 New Crisis main deck cards now fill their own Crisis Line-Up!
- 11 New Characters face off against 12 New Nemesis Cards and 13 New Crisis Cards
- Includes 2 Storylines (Dark Nights: Metal and Dark Nights: Death Metal) to progress through, with each Storyline building unique challenges to overcome
- Compatible with any DC Deck-Building Game base game, but optimized for Dark Nights: Metal
Contents:
- 14 Oversized Cards
- 56 Standard Cards
- 1 Multiverse Divider
- 1 Rulebook
DC Comics Deck-Building Game: Arkham Asylum
$54.99
Unit price perDC Comics Deck-Building Game: Arkham Asylum
$54.99
Unit price perThis entry in the DC Deck-Building Game series unlocks the gate to Arkham Asylum and lets you take on the role of its mad inmates as you compete to take down Batmanand his allies. You will take Hostages, earn victory point tokens, and Bribe your way to the top of Gotham City’s criminal underworld.
Standalone game, but compatible with other games in DC Deck-Building Game series.
KEY FEATURES
- Original cover art by Philip Tan
- Game artist taken directly from Batman comics
- Play as the maniacal inmates of Arkham Asylum like The Joker, Harley Quinn, The Riddler, and Two-Face
- Featuring the return of Victory Point tokens, plus new Freeze and Riddle tokens
- Use your VP tokens to Bribe cards and play them directly from the Line-Up!
- Take Hostages ad use their abilities when they benefit you most
- New Weakness cards have a built-in way to get rid of them… if you are willing to pay the cost!
Contents:
- 198 Standard Cards
- 9 Oversized Character Cards
- 1 Two-Face Coin Token
- 1 Bribe Token
- 4 Freeze Tokens
- 8 Riddle Tokens
- 28 VP Tokens
- 2 Multiverse Dividers
- Rulebook
DC Comics Deck-Building Game: Justice League Dark Expansion
$19.99
Unit price perDC Comics Deck-Building Game: Justice League Dark Expansion
$19.99
Unit price perJOIN THE INJUSTICE LEAGUE DARK!
This expansion for DC Deck-Building Game: Justice League Dark transforms the game by introducing new game cards and letting you play as Circe and her Injustice League Dark!
This is not a standalone product. Requires any DC Deck-Building Game base game to play, but optimized for DC Deck-Building Game: Justice League Dark.
KEY FEATURES
- Play as the Super-Villains of Injustice League Dark!
- New Super Hero Nemesis cards for you to defeat!
- New main deck cards to Transform and Seal away
- Cursed Weakness cards that curse you with additional penalties or special benefits
- Nemesis Reward cards allow all Nemesis cards from your DC Deck-Building Game collection to be used in a DC DBG: Justice League Dark game.
Contents:
- 53 Standard Cards
- 6 Oversized Character Cards
- Rulebook
DC Comics Deck-Building Game: Justice League Dark
$49.99
Unit price perDC Comics Deck-Building Game: Justice League Dark
$49.99
Unit price perARE YOU READY TO GO DARK?
This entry in the DC Deck-Building Game series puts you in the supernatural shoes of the DC team that steps in when challenges arise that are too mystical for regular Super Heroes. Become a member of the Justice League Dark as you Seal the threats of magical Super-Villains and Transform your cards into more powerful forms!
Standalone game, but compatible with other games in DC Deck-Building Game series.
KEY FEATURES
- Based on Justice League Dark comics, with original cover art by Ryan Benjamin
- Play as Justice League Dark members like Wonder Woman, John Constantine, Zatanna, and Doctor Fate
- Transform cards have the ability to change into other cards!
- Seal your cards away to add to your score at the end of the game
- New Weakness cards have a built-in way to get rid of them… if you are willing to pay the cost!
Contents:
- 215 Standard Cards
- 8 Oversized Character Cards
- 4 Seal Tokens
- Multiverse Divider
- Rulebook
Avatar Legends RPG: Starter Set
$24.99
Unit price perAvatar Legends RPG: Starter Set
$24.99
Unit price perThe Avatar Legends RPG Starter Set brings you and your friends into the beloved setting of Avatar Legends! This boxed set includes everything you need to get started playing Avatar Legends: The Roleplaying Game, portraying your own characters on action-packed escapades through the Four Nations! Weave tales of self-discovery and action with your team of friends, and work with legendary heroes like Fire Lord Zuko to bring balance to the world!
This set includes…
- 32-page booklet of condensed rules
- 40-page introductory adventure booklet featuring The Pirates of Crimson Sails set in the era of Avatar Aang,and The Burning Fuse set in the era of Avatar Korra
- 10 engraved dice featuring Tui and La
- 21 combat action cards
- 10 illustrated pre-generated character sheets
- 6 rules reference sheets
- A large full-color map of the Four Nations
- A unique code to unlock a full digital version of the Avatar Legends RPG Starter Set
Tenpenny Parks: Innovation Expansion
$44.95
Unit price perTenpenny Parks: Innovation Expansion
$44.95
Unit price perMayor Tenpenny invites you to his office, where his desk is piled high with paperwork. “Simple amusements may have been good enough for last year’s guests,” he tells you, “but the theme park patrons of today demand novelty and innovation.” You’re going to need some specialists to help you expand!
Innovation is an expansion for Tenpenny Parks, the worker and tile placement game where you compete to build the best vintage amusement park in town. In this new era of your park, you must lead your fairgrounds into the future with fresh ideas that will draw even more visitors to Fairview.
How will you focus this vision into reality? Hire new Specialists for your park, each with their own ideas and abilities to help you create grand (and lucrative!) ways to score.
Meanwhile, do some science! Advance your new Researcher Worker up the track on the new Innovation board to help pave the way for your pioneering plans.
With all your monumental ideas for development, you’re also going to need more space! Innovations includes all-new player boards with unique asymmetric abilities and layouts. It also includes a new set of real estate expansion boards with further variety, including the challenge of special Landmarks.
Featuring the unmistakable art of Vincent Dutrait, Tenpenny Parks now offers a more varied and layered strategic experience. With more tracks, choices, and joyous paths to victory, you’ll have more roller coaster ups and downs than ever before, with a little Innovation!
*This expansion is compatible with the Winter Lights & Spooky Nights expansions, and requires the Tenpenny Parks base game to play.
Features:
- 15 additional thematic attractions
- New Researcher workers and Innovation Board
- New player boards with unique special abilities and features
- New park expansion boards with themed landmark challenges
- Specialists and Improvements offer increased variability
Tenpenny Parks
$59.95
Unit price perTenpenny Parks
$59.95
Unit price perA game of Tenpenny Parks is played over five rounds, called months. Each month, players take turns placing workers on the game board to take actions like removing trees, building concessions and attractions, and buying more property to make their growing theme parks as attractive to Visiting People (VP tokens) as possible.
At the end of each month, rewards are given to the player with the park that best exemplifies raw emotions (Thrill, Awe, and Joy). After five months, the player with the most VP tokens wins!
Rocking Raft
$25.00
Unit price perRocking Raft
$25.00
Unit price perAhoy mates! Introducing Rocking Raft, the latest game from the Guild!
Picture this: a crew of buccaneers stranded on a rickety raft, adrift at sea, with a pile of gleaming gems shimmering in the sun. Every move makes the raft sway and wobble, sending the treasure sliding!
Do you try and grab more loot, but risk everything?
Rocking Raft is a fast dexterity game for 2-4 pirates: quick to teach, quick to play, and easy to fall in love with!
WHY IT WORKS
• Easy-to-learn game, perfect for kids and families: Teach in 5 minutes, play in 15!
• Tactile experience: rotate and rock the raft to earn gems! Great interactivity and table presence
• Includes variant for experienced sailors Boats take in water, fill them up before they sink!
Vestige (Wretched Edition)
$49.00
Unit price perVestige (Wretched Edition)
$49.00
Unit price perIn a bold age of neo-humanistic advancement and technological breakthrough, life evolved, and the lines between biology and engineering blurred. The limits of possibility were shattered. A great civilization rose toward the stars, toward an enlightenment increasingly within reach. That civilization collapsed. How and why are long since forgotten. Chaos reigned. Technological understanding was lost to generations of strife and survivalism as time rendered everything (humanity included) into discarded scraps of what once was. In this fallen world, the last wretched vestiges of humanity vie for the only hope for significance that remains: leverage.
Vestige is a highly-strategic, competitive modern euro that you can play in an hour. It is built around a resource alchemy system modeled on the color wheel that offers great depth but can be understood almost instantly; for example, mix might (red) and cunning (yellow) to attain guile (orange). A modular game board; variable end-game conditions; and a card-tableau, engine-building heart makes every game crunchy, and combo-driven. Derived from Vindication, Vestige reimagines its systems in a new setting and with a new depth-to-approachability ratio.
Each turn you move around a randomly generated map of locations, each offering a unique action or effect. Visiting these locations you unlock your potential, spread your influence, develop your attributes, build your network of contacts across three factions (smugglers, mercenaries, lawmakers), and then work with that network to complete jobs your contacts are suited for (unearthing artifacts, claiming bounties, and developing augmentations). Through action selection, card-tableau combo building, area control, and careful resource management you seek to gain more leverage than your opponents, all while the powers-that-be use any and all insidious tricks at their disposal to keep you down where they want you.
Nemesis Retaliation Core Box
$199.99
Unit price perNemesis Retaliation Core Box
$199.99
Unit price perNemesis: Retaliation is the third installment of the Nemesis horror board game series. Like the first two, it is designed as a standalone game. This time, players take on the roles of highly trained marines, entering the alien nest with strict orders and the most advanced tools available. But will they be well-prepared enough to face the unrelenting horde that awaits them?
In Nemesis: Retaliation, players must survive against overwhelming odds and the possibility of betrayal at every step. Some of the new mechanics are: Reworked health system, new character actions, modular map system with special exploration cards, item management track, and individual objectives allow for hidden traitors.
- STANDALONE NEMESIS ADVENTURE: Experience the third installment in the acclaimed Nemesis series, fully playable on its own with no previous game required.
- ELITE MARINES VS ALIEN HORDE: Lead highly trained marines into a dangerous alien nest armed with advanced equipment, powerful weapons, and strict orders.
- SURVIVAL WITH HIDDEN BETRAYAL: Complete personal objectives while facing overwhelming threats, where allies may secretly become traitors.
- NEW & ENHANCED GAMEPLAY SYSTEMS: Features a reworked health system, expanded character actions, item management track, and exploration-driven gameplay.
- MODULAR SCI-FI HORROR EXPERIENCE: Dynamic map layouts and special exploration cards create unique scenarios and high replayability in every session.
Starcraft: Protoss Starter Set - Founders Edition
$129.00
Unit price perStarcraft: Protoss Starter Set - Founders Edition
$129.00
Unit price perEn taro Tassadar, Hierarch! This set provides you with everything you need to build your first army of fearless Protoss warriors. With Artanis leading the charge, victory is assured! Warp in your forces on the enemy's flank, or break through the frontline with overwhelming power. For Aiur!
Miniatures
- 6x Zealot Miniatures
- 4x Adept Miniatures
- 2x Sentry Miniatures
- 1x Artanis Miniature
- 1x Pylon Miniature
Bases
- 11x 40mm
- 2x 50mm
- 3x 80mm
Cards
- 24x Cards
Ruler
- 1x Ruler
Dice
- 20x D6 Dice
Tokens
- 30x Tokens
Manual
- 1x Assembly Manual
Rules Reference
- 1x Rules Reference
